Textures: Yes 4096X4096 Set
Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular)
Unity (AlbedoTransparency; MetallSmoothness with Alpha Channel; NormalGL; Occlusion)
Unreal Engine (BaseColor; NormalGL; OcclusionRed_RoughnessGreen_MetallicBlue)
UV Map: Yes, Non Overlapping
Triangulated: Yes
Animated: No
Rigged: No
Faces/Polygons: 318
Tris: 318
Verts: 233