Textures: Yes 4096X4096 Set
Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular) 
Unity (AlbedoTransparency; MetallSmoothness  with Alpha Channel; NormalGL; Occlusion)
Unreal Engine (BaseColor; NormalGL; OcclusionRed_RoughnessGreen_MetallicBlue) 

UV Map: Yes, Non Overlapping
Triangulated: Yes
Animated: No
Rigged: No

Faces/Polygons: 318
Tris: 318
Verts: 233
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