Textures: Yes 4K Set
Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular)
Unity (Metallic Standard) (AlbedoTransparency; MetallSmoothness with Alpha Channel; NormalGL)
Unreal Engine 4 (BaseColor; NormalDX; OcclusionRed_RoughnessGreen_MetallicBlue)
UV Map: Yes, Non Overlapping
Model is Triangulated
Faces/Polygons: 362
Verts: 179