Textures: Yes 4K Set
    Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Roughness; Specular) 
    Unity (Metallic Standard) (AlbedoTransparency; MetallSmoothness  with Alpha Channel; NormalGL)
    Unreal Engine 4 (BaseColor; NormalDX; OcclusionRed_RoughnessGreen_MetallicBlue) 

UV Map: Yes, Non Overlapping
Model is Triangulated

Faces/Polygons: 362
Verts: 179
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